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1,419matching printings

Page 45 of 60

Riftbound Unit: Daisy!. I enter ready.
Reduce my cost by [1] for each of the following tags among your units — Bird, Cat, Dog, and Poro.
When I attack while your units have all 4 tags, [Stun] an enemy unit here. (It doesn't deal combat damage this turn.)
Daisy!UNL · 196Signature · Unit · Epic
Riftbound Legend: Scorn of the Moon. [Reaction][>] [T]: [Add] [1]. Spend this Energy only during showdowns. (Abilities that add resources can't be reacted to.)
Diana - Scorn of the MoonUNL · 197Legend · Rare
Riftbound Spell: Moonfall. [Action] (Play on your turn or in showdowns.)
Choose a battlefield where you have units. You may move up to one enemy unit to that battlefield. Then give enemy units there -2 [S] this turn.
MoonfallUNL · 198Signature · Spell · Epic
Riftbound Legend: Deceiver. When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary].
LeBlanc - DeceiverUNL · 199Legend · Rare
Riftbound Spell: Mirror Image. Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Mirror ImageUNL · 200Signature · Spell · Epic
Riftbound Legend: Voidreaver. When you win a combat, gain 1 XP.
Spend 1 XP, [T]: [Buff] a unit.
Spend 2 XP, [T]: Move an exhausted friendly unit from a battlefield to its base.
Kha'Zix - VoidreaverUNL · 201Legend · Rare
Riftbound Spell: Void Assault. Move a friendly unit, then move an enemy unit. (If they both move to a battlefield you don't control, you're the attacker.)
Void AssaultUNL · 202Signature · Spell · Epic
Riftbound Legend: Keeper of the Hammer. When you hold, gain 1 XP.
Spend 3 XP, [T]: Draw 1.
Poppy - Keeper of the HammerUNL · 203Legend · Rare
Riftbound Spell: Keeper's Verdict. [Action] (Play on your turn or in showdowns.)
Choose an enemy unit at a battlefield. Its owner places it on the top or bottom of their Main Deck.
Keeper's VerdictUNL · 204Signature · Spell · Epic
Riftbound Battlefield: Abandoned Hall. When a player plays a spell, they may give a unit they control here +1 [S] this turn.
Abandoned HallUNL · 205Battlefield · Uncommon
Riftbound Battlefield: Altar of Blood. If a unit here would die during combat, its controller may pay [A][A][A] to heal it, exhaust it, and recall it instead.
Altar of BloodUNL · 206Battlefield · Uncommon
Riftbound Battlefield: Amateur Recital. When you hold here, you may move a unit at a battlefield to its base.
Amateur RecitalUNL · 207Battlefield · Uncommon
Riftbound Battlefield: Black Flame Altar. Units here with [Temporary] have [Shield]. (+1 [S] while they're defenders.)
Black Flame AltarUNL · 208Battlefield · Uncommon
Riftbound Battlefield: Dusk Rose Lab. At the start of your Beginning Phase, you may kill a unit you control here to draw 1. (This happens before scoring.)
Dusk Rose LabUNL · 209Battlefield · Uncommon
Riftbound Battlefield: Forbidding Waste. While a unit here is defending alone, it has -2 [S]. (It's alone if there are no other friendly units here.)
Forbidding WasteUNL · 210Battlefield · Uncommon
Riftbound Battlefield: Forgotten Library. While you control this battlefield, when you play a spell, if you spent [4] or more, [Predict]. (Look at the top card of your Main Deck. You may recycle it.)
Forgotten LibraryUNL · 211Battlefield · Uncommon
Riftbound Battlefield: Frozen Fortress. At the start of each player's Beginning Phase, deal 1 to each unit here. (This happens before scoring.)
Frozen FortressUNL · 212Battlefield · Uncommon
Riftbound Battlefield: Gardens of Becoming. Units here have "[T]: Gain 1 XP."
Gardens of BecomingUNL · 213Battlefield · Uncommon
Riftbound Battlefield: Ripper's Bay. When a unit here is returned to a player's hand, that player may pay [1] to channel 1 rune exhausted.
Ripper's BayUNL · 214Battlefield · Uncommon
Riftbound Battlefield: Star Spring. The first time a player plays a non-token unit here each turn, they may move another unit they control here to its base.
Star SpringUNL · 215Battlefield · Uncommon
Riftbound Battlefield: The Academy. When you hold here, give your next spell this turn [Repeat] equal to its base cost. (You may pay the additional cost to repeat the spell's effect.)
The AcademyUNL · 216Battlefield · Uncommon
Riftbound Battlefield: Trapping Grounds. When you conquer here, if you assigned 3 or more excess damage, play a 1 [S] Bird unit token with [Deflect].
Trapping GroundsUNL · 217Battlefield · Uncommon
Riftbound Battlefield: Valley of Idols. When a player plays a unit here, they may pay [1] to [Buff] it. (Give it a +1 [S] buff if it doesn't have one.)
Valley of IdolsUNL · 218Battlefield · Uncommon
Riftbound Battlefield: Vaults of Helia. When you hold here, your non-token units cost [1] more to play this turn.
Vaults of HeliaUNL · 219Battlefield · Uncommon